1.13 (officially chosen The Update Aquatic) was a major Java Edition update, initially released on July 18, 2018.[1][2] Information technology focused largely on revamping the oceans and adding or changing technical features.[3][4]
Minecraft i.xiii Trailer
Java Edition version history
◄ i.12 • 1.thirteen • ane.14 ►
Bedrock Edition version history
ane.four - 1.half dozen • 1.8-i.11 ►
Additions
Mobs
Dolphin
Once fed raw fish, they volition lead players to shipwrecks or ocean ruins.
Their behavior is neutral unless attacked, which triggers all nearby dolphins to turn hostile toward that player. This trait is also shared with zombie pigmen, wolves, and other neutral mobs.
Drowned
Zombie-like mobs that tin spawn in underwater areas.
Regular zombies can also turn into drowned mobs if they are underwater long plenty.
Considered undead (inverts healing/harming potion furnishings, takes additional damage from Smite enchant).
Like Zombies and Husks, Drowned don't like Turtle Eggs, then they will try to break them at night.
Fish
Includes cod, salmon, pufferfish, and tropical fish (replaces clownfish).
Tropical fish have 3072 different colors, patterns, and shapes.
Pufferfish can poison a player, and puff up to a larger size.
When killed, a pufferfish will drib the pufferfish particular, and tropical fish will drop the clownfish detail.
Turtle
They will lay turtle eggs on sand and when they hatch, immature sea turtles will clamber into any nearby water blocks.
When they mature, sea turtles render to the beach where they hatched.
Spawns on beaches in warm biomes.
Phantom (Likewise known as Mob B)
Swoops downwardly from the sky in groups.
Attracted to insomniacs (those who haven't slept in iiiMinecraft days).
Undead mob (inverts healing/harming potion effects, takes additional damage from the smite enchant).
Usually flies at high altitudes.
Zombie Horse
Just spawns via commands or spawn eggs.
Unlike regular undead mobs, it doesn't burn in sunlight or attack villagers.
Items
Trident
Information technology tin be thrown or used in melee combat.
Loyalty enchantment makes information technology come up dorsum to a player.
Impaler enchantment increases its damage to mobs classified as aquatic.
Riptide enchantment lets a actor lunge forrad while using information technology.
Channeling enchantment lets a player summon lightning.
Items for smooth quartz, smooth blood-red sandstone, polish sandstone, and smooth stone.
Dried Kelp
Created when kelp is smelted in a furnace.
It can be eaten faster than other foods.
Restores 1 hunger point.
Used to arts and crafts dried kelp blocks.
Heart of the Sea
Used to arts and crafts conduits.
Nautilus Vanquish
Obtained by killing drowned.
Used to craft conduits.
Blocks
Coral
It comes as a plant, block, and fan form.
Information technology comes in multiple different colors.
Found in the Coral Reef biome.
Kelp
Grows in large stacks.
Seagrass
Grows on gravel and sand.
Every bit loftier as two blocks tall.
Turtle Eggs
Eventually hatch, and spawn immature turtles volition crawl to the water.
Turtle eggs can only be picked up with silk touch enchantments.
Information technology tin be stacked up to four blocks high, on peak of a single block.
Prismarine slabs and stairs.
Trapdoors, buttons, and pressure plates made from all six types of woods.
Bark blocks for all types of wood, crafted from 4 logs.
Stripped logs for all types of wood that are created by [interact with particular cardinal] a woodblock with an axe equipped.
A pumpkin cake, without the face up. The previous pumpkin block has been renamed to "Carved Pumpkin".
Conduit
Crafted from eight nautilus shells and Center of the sea.
Activates when shut with prismarine.
Gives the conduit effect.
It can damage nearby mobs when fully framed.
Structures
Shipwrecks
They are generated underwater.
They are made of wood and other materials.
They comprise hidden loot chests, can comprise upwards to iii, but at least one.
Underwater Ruins
They are institute in the oceans forth with shipwrecks and ocean monuments.
They are made out of stone bricks.
Can (rarely) contain loot chests that always take treasure maps.
Icebergs
They generate in icy ocean biomes.
They are made of packed water ice, blue ice, and snowfall.
Coral Reefs
Options
FS (Fullscreen) resolution.
Used to change the resolution.
Toggling automatic command suggestions added every bit an option (defaults on).
Options when editing a world to make a backup and open the backups binder.
Data Packs
Similar to resource packs, but for loot tables, advancements, functions, and structures.
Can be changed from earth to server side.
Used by placing them into the world or server file, and it's as well possible to use multiple information packs or none at all.
Data packs are Nil files with an inpack.mcmeta the root. The packs are located in (world)/datapacks.
Structures volition load from (world)/generated/structures/(namespace)/(file).nbt before checking data packs.
Reloadable using the /reload control.
Commands
A command UI when typing commands in the chat, with different components of commands being displayed in different colors. Errors are displayed in ruby-red without having to run the command.
An nbt argument in target selectors.
A new command parsing library, known equally brigadier.
Specific commands
/data
A control that allows a role player to get, merge, and remove an entity and block nbt data.
/data get block <pos> [<path>] [<scale>]
Will return the NBT information from the cake at pos as its outcome (if a path is specified). A path can be specified to but retrieve that nbt data, but this is limited to numeric tags. An optional scale tin exist provided to scale the number retrieved.
/data go entity <target> [<path>] [<scale>]
Will return the NBT data from ane target entity as its result (if a path is specified). A path tin can be specified to only retrieve that nbt information, merely this is limited to numeric tags. An optional scale can exist provided to scale the number retrieved.
/information merge block <pos> <nbt>
Will merge the block nbt data at pos with the specified nbt data.
/data merge entity <target> <nbt>
Volition merge the entity nbt information from a target with the specified nbt data. Merging player nbt data is non allowed.
/data remove cake <pos> <path>
Will remove nbt data at the path from the block at pos.
/data remove entity <target> <path>
Volition remove nbt data at the path from one target entity. Removing player nbt data is not allowed.
Data paths look like this: foo.bar[0]."A [crazy name]".baz
/datapack
A control that controls loaded data packs.
Has these subcommands:
enable <name> - volition enable a specific pack.
disable <name> - will disable the specific pack.
list [available|enabled] - will list all data packs or only the available/enabled ones.
Information packs are enabled by default, but if disabled they are re-enabled via these commands:
enable <name> - enables the specific pack, putting it in its default position.
enable <name> outset - enables the specific pack, putting it on the everyman priority.
enable <name> last - enables the specific pack, putting it on the highest priority.
enable <name> before <existing> - enables the specific pack, putting it on a lower priority than the existing pack.
enable <name> afterwards <existing> - enables the specific pack, putting it on higher priority subsequently the existing pack.
Changes
Magma Block
Spawns in underwater ravines.
Creates air bubbles which a player can breathe in.
Air bubbles make items, boats, mobs and players sink to the ocean flooring.
Soul Sand
Creates air bubble which a role player can breathe in.
Air bubbles make items, mobs and players ascension to the ocean surface.
H2o
Items ascension to the surface at present.
Will pass through slabs, fences, etc.[5]
H2o color changes based on biome.
Debug stick to bike between different block states. Used by correct-clicking on a cake.
The fade effects on fireworks can at present exist added by combining the firework star with dyes.
Updated LWJGL from version ii.nine.iv to 3.one.2. This will increase FPS and allow smoother gameplay.
Changed the translation file format fromkey=value to JSON format, in order to back up newlines. The new files utilise the format:{"thing": "Matter", "key": "Value", "some.translation": "Text Of Translation"}.[6]
Swimming
New pond blitheness while a actor is in water ("sprint" in the water).
Previously, a player would "walk" in the h2o.
A player can now swim in ane-block-loftier places.
Raw Fish
Removed both cooked and raw fish and replaced with cooked and raw cod.
Furnaces now take their own recipe book, and tin can now be customized via JSON files.
Particular frames can at present exist placed on floors or ceilings.
Optimized deject and fog rendering.
Optimized globe spawn position-finding code.
Credits updated to include all of the Mojang staff.
Fonts are at present saved equally TrueType font files.
three new pieces of underwater music by C418 take been added (ID for commands is music.under_water): Shuniji, Dragon Fish, and Axolotl.
3D Anaglyph removed.
Fixes
Snapshots and subsequent updates
In that location were 42 snapshots and x pre-releases for 1.13.
ane.13.i
Released on Baronial 22, 2018, this is a minor update that added dead corals, a earth list search bar, the /forceload command, made some changes to fish mobs, coral, squids, tropical fish buckets, and fixed 149 bugs.
1.thirteen.2
Released on Oct 22, 2018, this update included a few performance improvements and upgrade upshot fixes left over from 1.thirteen.one.
Trivia
Originally, this update was intended to exist released every bit two split updates: one.13 "Technically Updated" would accept made the technical changes and 1.xiv "Update Aquatic" would have added the ocean features, but Mojang after decided to merge the two updates into one.[seven]
Snapshot 18w03a was released on January 17, 2018. Still, the snapshot contained some broken commands, so simply 1 hour later, 18w03b was released. This was the shortest time ever between two updates.[8]
This is 1 of the few updates where Bedrock Edition gets these features kickoff.
The first planned release twenty-four hour period was May thirty, 2018. Withal, due to crucial bug fixes needing to happen, its full release had been pushed back.[9]
It is currently the update with the virtually pre-releases, at 10 prior to its official release.
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